( 三维动画短片的研究与探讨—以场景制作为例 ) ( Research and Discussion on three-dimensional animation short film ) 网络技术的发展随着时代发展不断进步,无论是动画电影还是好莱坞大片都大量运用三维虚拟场景,本论文研究方向重点在于场景制作部分,研究目的在于分析场景制作对三维动画的影响和作用,结合制作场景过程中的实践经验发现问题并总结方法。本论文研究内容以场景制作方法和效果深入探讨,以及对本篇论文的研究总结。通过总结成果对自身动画技术水平有更深刻的认识,在以后学习中弥补短板不断进步。关键词: 制作;设计;场景 Abstract With the development of the Times, the technology of 3D animation has made continuous progress. Both animated films and Hollywood blockbusters have made extensive use of 3D virtual scenes, the purpose of this study is to analyze the effect of scene making on 3D animation, and to find out the problems and summarize the methods. The content of this thesis includes the concept and task of scene in animation, the function and function of scene in animation, the design requirement and creation method of scene in plot, the making method and effect of scene, and the summary of this thesis.Through the summary of the results of their own animation technology level has a deeper understanding, in the future learning to make up for the shortcomings of continuous progress.Key words: Making;Design;The scene目 录1.(绪论)……………………………………………………………………12.(动画场景设计概念)……………………………………………………22.1 (动画场景的概念与任务)……………………………………………22.2 (场景在动画中的重要功能和作用)…………………………………23.(动画场景的特性与设计要求)…………………………………………33.1 (动画场景的特性)……………………………………………………33.2(动画场景的设计要求) ……………………………………………34.(动画场景的创作方法)…………………………………………………44.1 (动画场景设计的类型)…...